
Some people overlay 2D photos inside 360 photos. You'll even find "overlay" photos in the Oculus Facebook photos app.

So, you can overlay a 2D photo in an area that's small enough so that it fits pretty well.Īgain, these overlay photos can't be too large if you want everything to kind of appear realistic. This all works because when you look at a small area in VR, you don't see curvature. In VR, you'd see a billboard in the park and the billboard would show "how the place used to be." You could then overlay your "how it used to be" photo on top of the billboard. For instance, you might find a transparent png image of a billboard and overlay it in your park. To make it all more realistic, you could also do compositing. In your example 360 photo (a park), you might "hang" your overlay photo in mid-air. You may have to experiment a little by viewing your creation in VR, noting problems and then going back to the image editor to tweak things - aka resize or move your overlay image. I overlay 2D photos inside 360 photos all the time. That means any overlay photo you put into it will look strange if it's so large that it causes everything to be distorted.

The overlaid image can't be too big because the 360 equirectangular photo is curved. Finally, set the view to 100% and drag/resize the layer around until it seems to fit well within the scene. Next, add a new layer and into that layer, paste the overlay image you want to appear in the 360 photo. Open your 360 photo and set the view to about 60 percent.
